import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 鯤鵬之變・珍藏 export default class KunPengZhiBian2 extends SkillBase { constructor() { super(); this.id = ESkillType.KunPengZhiBian2; this.name = "鯤鵬之變・珍藏"; this.icon = "73211"; this.effectDesc = "增加自身10%的加強加速屬性;30%機率第一個出手"; this.effectMap = { [EAttrTypeL1.SPD_ADD_EHAN]: { add: 15, index: 0 }, [EAttrTypeL1.SPD_PERC]: { add: 15, index: 1 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }