import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 飄渺如雲・把玩 export default class PiaoMiaoRuYun1 extends SkillBase { constructor() { super(); this.id = ESkillType.PiaoMiaoRuYun1; this.name = "飄渺如雲・把玩"; this.icon = "3898"; this.effectDesc = "增加自身{0}%的強仙法、鬼火屬性"; this.effectMap = { [EAttrTypeL1.WILDFIRE]: { add: 10, index: 0 }, [EAttrTypeL1.ATK_ADD]: { add: 10, index: 1 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }