import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; // 偷天換日・把玩 export default class TouTianHuanRi1 extends SkillBase { constructor() { super(); this.id = ESkillType.TouTianHuanRi1; this.name = "偷天換日・把玩"; this.icon = "tthr"; this.effectDesc = "增加自身{0}%的強震攝屬性"; this.effectMap = { [EAttrTypeL1.K_DETER]: { add: 5, index: 0 }, [EAttrTypeL1.HK_DETER]: { add: 5, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }