import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 安神定魄・無價 export default class AnShenDingPo3 extends SkillBase { constructor() { super(); this.id = ESkillType.AnShenDingPo3; this.name = "安神定魄"; this.icon = "asdp"; this.effectDesc = "三尸、鬼火每擊中1個召喚獸則恢復自身氣血"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `三尸、鬼火每擊中1個召喚獸則恢復自身氣血`; } }