import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 承天載物・把玩 export default class ChengTianZaiWu1 extends SkillBase { constructor() { super(); this.id = ESkillType.ChengTianZaiWu1; this.name = "承天載物"; this.icon = "ctzw"; this.effectDesc = "受到傷害時一定機率減傷,己方倒地單位越多,概率越高(每回合最多觸發3次)"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `受到傷害時一定機率減傷,己方倒地單位越多,概率越高(每回合最多觸發3次)`; } }