import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 堆月・無價 export default class DuiYue3 extends SkillBase { constructor() { super(); this.id = ESkillType.DuiYue3; this.name = "堆月"; this.icon = "dy"; this.effectDesc = "魅惑、毒持續施法,可疊加增強效果"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getDetail(info = null):string{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; let addition = factionTalentLevel * 0.1 if(info){ addition = (1 + (info.addition / 10)) * addition; } return `魅惑、毒持續施法,可疊加增強效果`; } }