import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 飛花賤玉・無價 export default class FeiHuaJianYv3 extends SkillBase { constructor() { super(); this.id = ESkillType.FeiHuaJianYv3; this.name = "飛花賤玉"; this.icon = "fhjy"; this.effectDesc = "普攻有一定機率3倍暴擊,一定機率隔山"; this.effectMap = { [EAttrTypeL1.HK_FORGET]: { add: 15, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `普攻有一定機率3倍暴擊,一定機率隔山`; } }