import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 護主・把玩 export default class HuZhu1 extends SkillBase { constructor() { super(); this.id = ESkillType.HuZhu1; this.name = "護主"; this.icon = "hz"; this.effectDesc = "召喚獸離場恢復主人氣血"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.LOW; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `召喚獸離場恢復主人氣血`; } }