import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 金石為開・珍藏 export default class JinShiWeiKai2 extends SkillBase { constructor() { super(); this.id = ESkillType.JinShiWeiKai2; this.name = "金石為開"; this.icon = "jswk"; this.effectDesc = "每施展一次仙法、鬼火、三尸、毒,無視掉被命中目標一定的對應抗性(連續中斷兩回合,則效果被清空)"; this.effectMap = { [EAttrTypeL1.HK_FORGET]: { add: 10, index: 0 }, }; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `每施展一次仙法、鬼火、三尸、毒,無視掉被命中目標一定的對應抗性(連續中斷兩回合,則效果被清空)`; } }