import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 龍魂縈體・無價 export default class LongHunYingTi3 extends SkillBase { constructor() { super(); this.id = ESkillType.LongHunYingTi3; this.name = "龍魂縈體"; this.icon = "lhyt"; this.effectDesc = "3轉開始,召喚獸每10級提高一定成長率(180級達到最大值)"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `3轉開始,召喚獸每10級提高一定成長率(180級達到最大值)`; } }