import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 猛攻・無價 export default class MengGong3 extends SkillBase { constructor() { super(); this.id = ESkillType.MengGong3; this.name = "猛攻"; this.icon = "mg"; this.effectDesc = "召喚獸每100點力量提高一定破防程度"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `召喚獸每100點力量提高一定破防程度`; } }