import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 咆哮・無價 export default class PaoXiao3 extends SkillBase { constructor() { super(); this.id = ESkillType.PaoXiao3; this.name = "咆哮"; this.icon = "px"; this.effectDesc = "增加召喚獸天魔、分光、青面、小樓狂暴率"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `增加召喚獸天魔、分光、青面、小樓狂暴率`; } }