import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 氣集・無價 export default class QiJi3 extends SkillBase { constructor() { super(); this.id = ESkillType.QiJi3; this.name = "氣集"; this.icon = "qj"; this.effectDesc = "召喚獸蓄勢待發,第N回合出戰則法力值增加。"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `召喚獸蓄勢待發,第N回合出戰則法力值增加。 `; } }