import { EAttrTypeL1 } from "../../../core/EEnum"; import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase"; import FactionTalent from "../../../FactionTalent"; // 意氣・珍藏 export default class YiQi2 extends SkillBase { constructor() { super(); this.id = ESkillType.YiQi2; this.name = "意氣"; this.icon = "yq"; this.effectDesc = "如果連續2回合出手時被控,下一個回合有機率擺脫控制"; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } getLevelData():any{ let factionTalentLevel = FactionTalent.Instance.factionTalentLevel; return { add: 7 + factionTalentLevel * 0.5, } } getDetail():string{ return `如果連續2回合出手時被控,下一個回合有機率擺脫控制`; } }