import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; // 萬家燈火 紅 export default class WanJiaDengHuo_Hong extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.WanJiaDengHuo_Hong; this.name = '萬家燈火'; this.icon = '10350'; this.desc = '對兩個目標施放火法。每回合初點亮一盞花燈,顏色從紅青藍中隨機。紅色:本回合火系狂暴率增加50%;青色:本回合施放青面獠牙增加1個低速目標;藍色:本回合施放小樓夜哭增加1個低速目標。 '; this.particleEffect = '10345_s'; this.buffEffect = '10345_s'; this.buffEffectY = 25; this.action_type = ActionType.PASSIVE; this.skillActOn = ActionOn.SELF; } getDetail():string{ let stLevelData = this.getLevelData(this.curExp); return `對兩個目標施放火法。每回合初點亮一盞花燈,顏色從紅青藍中隨機。紅色:本回合火系狂暴率增加50%;青色:本回合施放青面獠牙增加1個低速目標;藍色:本回合施放小樓夜哭增加1個低速目標。 `; } }