import SkillBase, { ActionType,ActionOn,ESkillQuality, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase"; export default class YiYuDangQian extends SkillBase{ constructor() { super(); this.init(); } init() { this.id = ESkillType.YiYuDangQian; this.name = '一禦當千'; this.icon = "10335"; this.desc = '受到大於自身氣血上限30%的非致死傷害時有機率獲得一個護盾,護盾持續2回合,每回合只能觸發一次。 '; this.action_type = ActionType.PASSIVE; this.quality = ESkillQuality.SHEN; this.buffEffect = '10335'; this.buffEffectY = 45; this.faXi = MagicType.Defense; this.scale = AffectType.SINGLE; this.effectPos = EffectPos.STAGE; } getDetail():string{ return `受到大於自身氣血上限30%的非致死傷害時有機率獲得一個護盾,護盾持續2回合,每回合只能觸發一次。 `; } }