frames 1.png aliases spriteOffset {14,21} spriteSize {128,154} spriteSourceSize {500,500} textureRect {{2,2},{128,154}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_3.png size {132,158} smartupdate $TexturePacker:SmartUpdate:7280095ba0d060ac9aab9d7b37d764a8:731650982c0fa27081f841f489c9c802:93fd4806764b63fdcf3d49be5ae2b492$ textureFileName hit_3.png