frames 1.png aliases spriteOffset {-26,27} spriteSize {126,156} spriteSourceSize {500,500} textureRect {{2,2},{126,156}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_1.png size {130,160} smartupdate $TexturePacker:SmartUpdate:b571824d08a5cee3f60ca3e5d078890c:a43cdc3340b7f655885bbfa81fd01381:3782a6fcbf1970af6a168ee7e3194cb8$ textureFileName hit_1.png