frames 1.png aliases spriteOffset {-5,30} spriteSize {102,150} spriteSourceSize {500,500} textureRect {{2,2},{102,150}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_1.png size {106,154} smartupdate $TexturePacker:SmartUpdate:6f6852c0f0ed3b1f1ab19927e1a6ce1b:a5e458c6947b6aa79d5beb9510adb54d:3782a6fcbf1970af6a168ee7e3194cb8$ textureFileName hit_1.png