frames 1.png aliases spriteOffset {25,4} spriteSize {178,160} spriteSourceSize {500,500} textureRect {{2,2},{178,160}} textureRotated metadata format 3 pixelFormat RGBA8888 premultiplyAlpha realTextureFileName hit_3.png size {182,164} smartupdate $TexturePacker:SmartUpdate:13e522b8465c70cc09da0320cc954c74:9c929f9178e8690b0ec6726191ab6363:93fd4806764b63fdcf3d49be5ae2b492$ textureFileName hit_3.png