2025-04-24 17:03:28 +08:00

41 lines
871 B
JavaScript

import GameModel from "../ts/core/GameModel";
import GameUtil from "../ts/core/GameUtil";
cc.Class({
extends: cc.Component,
properties: {
nameLab: cc.Label,
levelLab: cc.Label,
headIcon: cc.Sprite,
raceNodes: [cc.Node],
},
onLoad() {
},
loadInfo(info) {
this.id = info.roleid;
this.nameLab.string = info.name;
if(info.level == -1){
this.levelLab.string = '離線';
this.levelLab.node.color = cc.color(255,0,0);
}else{
this.levelLab.string = info.level + '級';
this.levelLab.node.color = GameUtil.getReliveColor(info.relive);
}
if(info.race != 0){
this.raceNodes[parseInt(info.race)-1].active = true;
}
this.headIcon.spriteFrame = GameModel.getRoleHead(info.resid);
},
onButtonClick(event, param) {
if (this.setSearchId) {
this.setSearchId(this.id, this.nameLab.string);
}
},
});