2025-04-24 17:03:28 +08:00

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import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
// 澤披天下
export default class ZePiTianXia extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.ZePiTianXia;
this.name = '澤披天下';
this.icon = '31151';
this.desc = '對友方多個單位施加庇護狀態。 ';
this.particleEffect = '25133';
this.buffEffect = 'touchmap';
this.faXi = MagicType.ASYLUM;
this.skillActOn = ActionOn.SELF
this.scale = AffectType.GROUP;
this.vecLevelExp = [600, 5700];
}
getDetail(): string {
return `給自方在場所有單位施加庇護狀態(死亡除外)。擁有此狀態成員減少自身受到的部分傷害; 持續3回合冷卻5回合。白澤進入戰鬥後提升5點冰混睡忘抗性。 `;
}
}