2025-04-24 17:03:28 +08:00

25 lines
848 B
TypeScript

import { EAttrTypeL1 } from "../../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../../core/SkillBase";
// 泣血枕戈
export default class QiXueZhenGe extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.QiXueZhenGe;
this.name = "泣血枕戈";
this.icon = "qxzg";
this.desc = "減少自身氣血最大值30%(固定),增加攻擊力";
this.effectDesc = "[M]減少自身氣血最大值{0}%(固定),增加{1}%的攻擊力";
this.effectMap = {
[EAttrTypeL1.HP_PERC]: { add: -30, grade: 0, index: 0 },
[EAttrTypeL1.ATK_PERC]: { add: 2.95, index: 1 },
};
this.attrDesc = "減血加攻";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}