34 lines
1.2 KiB
TypeScript
34 lines
1.2 KiB
TypeScript
import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
|
||
// 飛舉九天
|
||
export default class FeiJvJiuTian extends SkillBase{
|
||
constructor() {
|
||
super();
|
||
this.init();
|
||
}
|
||
|
||
init() {
|
||
this.id = ESkillType.FeiJvJiuTian;
|
||
this.name = '飛舉九天';
|
||
this.icon = '1041';
|
||
this.effectDir = true;
|
||
this.desc = '群體法術,降低敵方多個目標傷害抵抗。 ';
|
||
this.particleEffect = '25238';
|
||
this.faXi = MagicType.PoJia;
|
||
this.scale = AffectType.GROUP;
|
||
this.effectPos = EffectPos.STAGE;
|
||
this.vecLevelExp = [600, 5700];
|
||
}
|
||
|
||
getLevelData(level:number):any{
|
||
let nCurGrade = this.getCurGrade();
|
||
return {
|
||
nTargetCnt: Math.min(5, Math.floor(3 * (1 + Math.pow(level, 0.3) * 5 / 100))),
|
||
Hurt: Math.floor(60 * nCurGrade * (Math.pow(level, 0.4) * 2.8853998118144273 / 100 + 1))
|
||
}
|
||
}
|
||
|
||
getDetail():string{
|
||
let stLevelData = this.getLevelData(this.curExp);
|
||
return `提升自身攻擊力、命中、破防概率和破防程度對敵方多個單位進行物理攻擊,2回合內最多兩個目標。目標人數${stLevelData.nTargetCnt}人。 `;
|
||
}
|
||
} |