2025-04-24 17:03:28 +08:00

33 lines
1.1 KiB
TypeScript

import SkillBase, { ActionOn, ActionType, AffectType, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
// 風雷萬鈞
export default class FengLeiWanJun extends SkillBase{
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.FengLeiWanJun;
this.name = '風雷萬鈞';
this.icon = '1039';
this.effectDir = true;
this.desc = '單體法術,提升自身命中、破防概率與破防程度對敵方單體進行物理攻擊。 ';
this.particleEffect = '25139';
this.faXi = MagicType.SaoJi;
this.scale = AffectType.SINGLE;
this.effectPos = EffectPos.STAGE;
this.vecLevelExp = [600, 5700];
}
getLevelData(level:number):any{
let nCurGrade = this.getCurGrade();
return {
Hurt: Math.floor(60 * nCurGrade * (Math.pow(level, 0.4) * 2.8853998118144273 / 100 + 1))
}
}
getDetail():string{
let stLevelData = this.getLevelData(this.curExp);
return `提升自身命中、破防概率與破防程度對敵方單體進行物理攻擊`;
}
}