2025-04-24 17:03:28 +08:00

27 lines
974 B
TypeScript

import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 金蟬脫殼・把玩
export default class JinChanTuoQiao1 extends SkillBase {
constructor() {
super();
this.id = ESkillType.JinChanTuoQiao1;
this.name = "金蟬脫殼";
this.icon = "jctq";
this.effectDesc = "人物處於被控制時,再次收到相同的控制法術,若未命中,則一定概率立即擺脫控制";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
getLevelData():any{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
return {
add: 7 + factionTalentLevel * 0.5,
}
}
getDetail():string{
return `人物處於被控制時,再次收到相同的控制法術,若未命中,則一定概率立即擺脫控制`;
}
}