2025-04-24 17:03:28 +08:00

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import GameUtil from "../../../core/GameUtil";
import SkillBase, { ActionType,ActionOn,EffectPos, AffectType, ESkillQuality, EAttackType, ESkillType, MagicType } from "../core/SkillBase";
//澤披八方
export default class piZeBaFang extends SkillBase {
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.piZeBaFang;
this.name = '澤披八方';
this.icon = '10315';
this.desc = '給己方3個非死亡單位施加庇護狀態。 ';
this.particleEffect = '25236';
this.buffEffect = '25137';
this.faXi = MagicType.Defense;
this.skillActOn = ActionOn.SELF
this.scale = AffectType.GROUP;
this.effectPos = EffectPos.STAGE;
}
getDetail(): string {
return `給己方3個非死亡單位施加庇護狀態優先選擇人物單位鹿蜀可為此狀態成員承擔部分傷害且自身所受傷害弱化持續3回合冷卻5回合。 `;
}
}