64 lines
2.0 KiB
TypeScript
64 lines
2.0 KiB
TypeScript
import MyModel from "../core/MyModel";
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import SKUIUtil from "../gear_2.3.4/util/SKUIUtil";
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import FGUtil, { TipAlign } from "../gear_2.3.4/fgui/FGUtil";
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import SKSocket from "../gear_2.3.4/net/SKSocket";
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import GameModel from "../core/GameModel";
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import MsgAlert from "../game/msg/MsgAlert";
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import SKDataUtil from "../gear_2.3.4/util/SKDataUtil";
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import ItemUtil from "../core/ItemUtil";
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import GameUtil from "../core/GameUtil";
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import SkillUtil from "../game/skill/core/SkillUtil";
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import SkillBase, { ESkillQuality } from "../game/skill/core/SkillBase";
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import FGAlert from "../gear_2.3.4/fgui/FGAlert";
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import SKLogger from "../gear_2.3.4/util/SKLogger";
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import { LongPressSpeedProp } from "../core/EEnum";
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export default class FuturePannel extends cc.Component {
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static shared = new FuturePannel();
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main: fgui.GComponent;
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show() {
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this.loadUI();
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}
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hide() {
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FGUtil.dispose(this.main);
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this.unscheduleAllCallbacks()
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this.main = null;
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}
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loadUI() {
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FGUtil.dispose(this.main);
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this.unscheduleAllCallbacks()
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this.main = fgui.UIPackage.createObject("main_ui", "home_jieju").asCom;
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FGUtil.root().addChild(this.main);
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FGUtil.fitScreen(this.main);
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this.initUI();
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this.initEvent();
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// this.loadHorseSkill();'
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}
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initUI(){
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this.main.getChild("close").onClick(this.hide, this)
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FGUtil.getControl(this.main, "n12/ctrl_isshow").selectedIndex = 1
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FGUtil.getControl(this.main, "n15/ctrl_isshow").selectedIndex = 1
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}
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initEvent(){
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let ctl = FGUtil.getControl(this.main, "ctrl_select")
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ctl.onChanged(this.changeSelect, this)
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ctl.selectedIndex = 0
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this.changeSelect()
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}
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changeSelect(){
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let ctl = FGUtil.getControl(this.main, "ctrl_select")
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let showCtl = FGUtil.getControl(this.main, "n2/ctrl_isshow")
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showCtl.selectedIndex = 0
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if (ctl.selectedIndex == 0 || ctl.selectedIndex == 1){
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showCtl.selectedIndex = 1
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}
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}
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} |