70 lines
2.4 KiB
JavaScript
70 lines
2.4 KiB
JavaScript
let PanelName = 'SetRoleTitlePanel';
|
|
let GameDefine = require('./GameDefine');
|
|
const { default: SKDataUtil } = require('../ts/gear_2.3.4/util/SKDataUtil');
|
|
class SetRoleTitleUIMgr{
|
|
|
|
initTitles(data) {
|
|
this.roleData = data;
|
|
let roleTitles = JSON.parse(data.titles);
|
|
let tempList = SKDataUtil.clone(GameDefine.RoleTitleList);
|
|
|
|
this.roleTitles = [];
|
|
for(let i=0; i<roleTitles.length; i++) {
|
|
for(let j=0; j<tempList.length; j++){
|
|
if(roleTitles[i].titleid == tempList[j].id){
|
|
this.roleTitles.push(tempList[j]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
showTitleList(){
|
|
let data = this.roleData;
|
|
this.mainUI = cc.find('Canvas');
|
|
let setRoleTitlePanel = this.mainUI.getChildByName(PanelName);
|
|
if(setRoleTitlePanel){
|
|
let panellogic = setRoleTitlePanel.getComponent('SetRoleTitleUI');
|
|
panellogic.initScrollViewTitle(data);
|
|
}else{
|
|
cc.loader.loadRes("Prefabs/SetRoleTitleUI", (err, prefab) => {
|
|
let setRoleTitlePanel = cc.instantiate(prefab);
|
|
if (setRoleTitlePanel) {
|
|
setRoleTitlePanel.name = PanelName;
|
|
setRoleTitlePanel.parent = this.mainUI;
|
|
let panellogic = setRoleTitlePanel.getComponent('SetRoleTitleUI');
|
|
panellogic.initScrollViewTitle(data);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
|
|
onRoleTitleChanged(data){
|
|
this.mainUI = cc.find('Canvas');
|
|
let setRoleTitlePanel = this.mainUI.getChildByName(PanelName);
|
|
if(setRoleTitlePanel){
|
|
let panellogic = setRoleTitlePanel.getComponent('SetRoleTitleUI');
|
|
panellogic.changeBtnLoadStatus(data);
|
|
}else{
|
|
cc.loader.loadRes("Prefabs/SetRoleTitleUI", (err, prefab) => {
|
|
let setRoleTitlePanel = cc.instantiate(prefab);
|
|
if (setRoleTitlePanel) {
|
|
setRoleTitlePanel.name = PanelName;
|
|
setRoleTitlePanel.parent = this.mainUI;
|
|
let panellogic = setRoleTitlePanel.getComponent('SetRoleTitleUI');
|
|
panellogic.changeBtnLoadStatus(data);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
let instance = null;
|
|
module.exports = (()=>{
|
|
if(instance==null){
|
|
instance = new SetRoleTitleUIMgr();
|
|
}
|
|
return instance;
|
|
})();
|