576 lines
18 KiB
JavaScript
576 lines
18 KiB
JavaScript
import GameModel from "../ts/core/GameModel";
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import GameUtil from "../ts/core/GameUtil";
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import ItemUtil from "../ts/core/ItemUtil";
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import MsgAlert from "../ts/game/msg/MsgAlert";
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import EquipUtil from "../ts/game/equip/EquipUtil";
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/**翅膀蓮花面板 */
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cc.Class({
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extends: cc.Component,
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properties: {
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titleNodes: [cc.Node],
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listContent: cc.Node,
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upgradeNode: cc.Node,
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refineNode: cc.Node,
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inlayNode: cc.Node,
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recastNode: cc.Node,
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tipsNode: cc.Node,
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refinePreNode: cc.Node,
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recastPreNode: cc.Node,
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equipListItem: cc.Prefab,
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shenbingUpPre: cc.Prefab,
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xianqiUpPre: cc.Prefab,
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},
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onLoad() {
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this.name = 'WingUpdatePanel';
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this.listItems = [];
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this.curSelected = null;
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this.node.on(cc.Node.EventType.TOUCH_START, this.touchBegan.bind(this));
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this.nextEquipInfo = null;
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this.refineData = null;
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this.recastData = null;
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this.refineItemId = 0;
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this.itemId1 = 10411;
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this.loadEquipList();
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},
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start() {
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},
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reloadListData(info) {
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for (let index = 0; index < this.listItems.length; index++) {
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if (this.listItems[index].getComponent('EquipListItem').iteminfo.EquipID == info.EquipID) {
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this.listItems[index].getComponent('EquipListItem').loadInfo(info);
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if (this.listItems[index] == this.curSelected) {
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this.showInfo();
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}
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}
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}
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},
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loadEquipList() {
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this.upgradeNode.active = false;
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this.refineNode.active = false;
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this.inlayNode.active = false;
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this.recastNode.active = false;
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this.tipsNode.active = false;
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let curListY = 0;
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this.listContent.destroyAllChildren();
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this.listItems = [];
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if (!GameModel.equipData || !GameModel.equipData.info) {
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return;
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}
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let list = GameModel.equipData.info;
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for (let key in list) {
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let itemInfo = list[key];
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// 非翅膀不顯示
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if (itemInfo.EIndex != 6) {
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continue;
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}
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let item = cc.instantiate(this.equipListItem);
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item.x = 0;
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item.y = curListY;
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curListY -= 90;
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item.parent = this.listContent;
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item.getComponent('EquipListItem').loadInfo(itemInfo);
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if (GameModel.equipData.use[itemInfo.EIndex] == itemInfo.EquipID) {
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cc.find('tips', item).active = true;
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}
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let btn = item.getComponent(cc.Button);
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var clickEventHandler = new cc.Component.EventHandler();
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clickEventHandler.target = this.node;
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clickEventHandler.component = "WingUpdatePanel";
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clickEventHandler.handler = "equipItemClicked";
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btn.clickEvents.push(clickEventHandler);
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this.listItems.push(item);
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}
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this.listContent.height = -curListY;
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if (this.listContent.height < this.listContent.parent.height) {
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this.listContent.height = this.listContent.parent.height;
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}
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if (this.listItems.length < 1) {
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return;
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}
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this.curSelected = this.listItems[0];
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this.curSelected.getComponent('EquipListItem').selected();
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this.curInfo = this.curSelected.getComponent('EquipListItem').iteminfo;
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this.upgradeNode.active = true;
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this.showInfo();
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},
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getNextEquipInfo() {
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let resid = 0;
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let type = 0;
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let grade = 0;
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if (this.curInfo.EquipType == 0) {
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type = 1;
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grade = 1;
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} else if ((this.curInfo.EquipType == 1 || this.curInfo.EquipType == 2 || this.curInfo.EquipType == 3) && this.curInfo.NextType > 0) {
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resid = this.curInfo.NextType;
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type = this.curInfo.EquipType;
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grade = this.curInfo.Grade + 1;
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} else {
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return;
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}
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GameModel.send('c2s_next_equip', {
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resid: resid,
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type: type,
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index: this.curInfo.EIndex,
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grade: grade,
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roleid: GameModel.player.roleid
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});
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},
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getRecastInfo() {
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let resid = 0;
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let type = 0;
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let grade = 0;
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if (this.curInfo.EquipType == 0 || this.curInfo.EquipType == 2) {
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return;
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}
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else if (this.curInfo.EquipType == 1) {
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type = 1;
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grade = this.curInfo.Grade;
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} else if (this.curInfo.EquipType == 3) {
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resid = 0;
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type = this.curInfo.EquipType;
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grade = this.curInfo.Grade;
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} else {
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return;
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}
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GameModel.send('c2s_next_equip', {
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resid: resid,
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type: type,
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index: this.curInfo.EIndex,
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grade: grade,
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roleid: GameModel.player.roleid
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});
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},
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setCurItem(equipid) {
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for (let item of this.listItems) {
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let itemInfo = item.getComponent('EquipListItem').iteminfo;
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if (itemInfo.EquipID == equipid) {
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if (this.curSelected != null) {
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this.curSelected.getComponent('EquipListItem').unSelected();
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}
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this.refineItemId = 0;
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this.curSelected = item;
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this.curSelected.getComponent('EquipListItem').selected();
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this.curInfo = itemInfo;
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this.nextEquipInfo = null;
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this.showInfo();
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if (this.listContent.y + this.listContent.parent.height < -(item.y - 90)) {
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this.listContent.y = -this.listContent.parent.height - (item.y - 90);
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}
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}
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}
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},
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setCurPanel(pos) {
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for (let index = 1; index <= 1; index++) {
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if (pos == index) {
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cc.find(`ToggleGroup/toggle${index}`, this.node).getComponent(cc.Toggle).isChecked = true;
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this.panelToggleClicked(null, pos);
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} else {
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cc.find(`ToggleGroup/toggle${index}`, this.node).getComponent(cc.Toggle).isChecked = false;
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}
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}
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},
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showInfo() {
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this.curInfo = this.curSelected.getComponent('EquipListItem').iteminfo;
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if (!this.curInfo.BaseAttr) {
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return;
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}
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for (let index = 0; index < 1; index++) {
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if (cc.find(`ToggleGroup/toggle${index + 1}`, this.node).getComponent(cc.Toggle).isChecked) {
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this.panelToggleClicked(null, index + 1);
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}
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}
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this.showPreProperty();
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},
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showUpgradeInfo() {
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this.upgradeNode.getChildByName('EquipItem1').getComponent('EquipItem').loadInfo(this.curInfo);
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if (this.nextEquipInfo != null) {
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this.upgradeNode.getChildByName('EquipItem2').getComponent('EquipItem').loadInfo(this.nextEquipInfo);
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} else {
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this.getNextEquipInfo();
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}
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this.upgradeNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: 10405, count: 1 });
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this.upgradeNode.getChildByName('needlab').getComponent(cc.Label).string = `${GameModel.player.itemList[10405] == null ? 0 : GameModel.player.itemList[10405]}/1`;
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},
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// 顯示材料選擇面板
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showRefineInfo() {
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this.refineNode.getChildByName('EquipItem').getComponent('EquipItem').loadInfo(this.curInfo);
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this.refineNode.getChildByName('tips').getComponent(cc.Label).string = "請先選擇煉化材料";
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},
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showInlayInfo() {
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this.inlayNode.getChildByName('EquipItem').getComponent('EquipItem').loadInfo(this.curInfo);
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let gemLevel = Math.floor(this.curInfo.GemCnt / 3) + 1;
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this.inlayNode.getChildByName('BagItem').getChildByName('levellab').getComponent(cc.Label).string = `Lv.${gemLevel}`;
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let curitemid = EquipUtil.getInlayGemId(this.curInfo.EIndex,this.curInfo.GemCnt);
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let curitemcnt = 0;
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if (GameModel.player.itemList[curitemid]) curitemcnt = GameModel.player.itemList[curitemid];
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this.inlayNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: curitemid, count: curitemcnt });
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// if (curitemcnt <= 0) {
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// this.inlayNode.getChildByName('BagItem').color = cc.Color.GRAY;
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// }
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this.inlayNode.getChildByName('gemlist').destroyAllChildren();
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let gemX = -(this.curInfo.MaxEmbedGemCnt - 1) * 10;
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for (let index = 0; index < this.curInfo.MaxEmbedGemCnt; index++) {
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let gem = cc.instantiate(this.inlayNode.getChildByName('gem'));
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gem.active = true;
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gem.x = gemX + index * 20;
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gem.y = 0;
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gem.parent = this.inlayNode.getChildByName('gemlist');
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if (index < this.curInfo.GemCnt) {
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gem.getChildByName(`gem${this.curInfo.EIndex}`).active = true;
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}
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}
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},
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showRecastInfo() {
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this.recastNode.getChildByName('EquipItem1').getComponent('EquipItem').loadInfo(this.curInfo);
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if (this.nextEquipInfo != null) {
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this.nextEquipInfo.BaseAttr = {};
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this.recastNode.getChildByName('EquipItem2').getComponent('EquipItem').loadInfo(this.nextEquipInfo);
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} else {
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this.getRecastInfo();
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}
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// this.recastNode.getChildByName('EquipItem2').getComponent('EquipItem').loadInfo(this.curInfo);
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if (this.curInfo.EquipType == 3) {
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this.recastNode.getChildByName('itemname').getComponent(cc.Label).string = '悔夢石';
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this.recastNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: 10401, count: 1 });
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this.recastNode.getChildByName('needlab').getComponent(cc.Label).string = `${GameModel.player.itemList[10401] == null ? 0 : GameModel.player.itemList[10401]}/1`;
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}
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else {
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this.recastNode.getChildByName('itemname').getComponent(cc.Label).string = '盤古精鐵';
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this.recastNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: 10405, count: 1 });
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this.recastNode.getChildByName('needlab').getComponent(cc.Label).string = `${GameModel.player.itemList[10405] == null ? 0 : GameModel.player.itemList[10405]}/1`;
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}
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},
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showNewProperty(info) {
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if (this.refinePreNode.active) {
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this.showPropertyInfo(info, this.refinePreNode.getChildByName('new'));
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}
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else if (this.recastPreNode.active) {
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this.showPropertyInfo(info, this.recastPreNode.getChildByName('new'));
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}
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},
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showPreProperty() {
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if (this.refinePreNode.active) {
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this.showPropertyInfo(this.curInfo.LianhuaAttr, this.refinePreNode.getChildByName('pre'));
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}
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else if (this.recastPreNode.active) {
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this.showPropertyInfo(this.curInfo.BaseAttr, this.recastPreNode.getChildByName('pre'));
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}
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},
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showPropertyInfo(info, node) {
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if (!info || info.length == 0) {
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info = '{}';
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}
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node.destroyAllChildren();
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this.infoPos = cc.v2(0, 120);
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let propertyInfo = JSON.parse(info);
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if (Array.isArray(propertyInfo)) {
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for (const info of propertyInfo) {
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this.addPropertyInfo(info, node);
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}
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} else {
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this.addPropertyInfo(propertyInfo, node);
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}
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},
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addPropertyInfo(propertyInfo, node) {
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for (const key in propertyInfo) {
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let valuestr = propertyInfo[key]+'';
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console.log(valuestr)
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if (GameUtil.equipTypeNumerical.indexOf(Number(key)) == -1) {
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valuestr = (valuestr > 0 ? '+' : '') + (valuestr / 10).toFixed(1) + '%';
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}
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else {
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valuestr = (valuestr > 0 ? '+' : '') + valuestr;
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}
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this.addInfoLab(GameUtil.getAttrTypeL1Name(key), valuestr, node);
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}
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},
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addInfoLab(name, value, node) {
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let detail = cc.instantiate(this.node.getChildByName('item'));
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detail.active = true;
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detail.parent = node;
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detail.setPosition(this.infoPos);
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detail.getChildByName('name').getComponent(cc.Label).string = name;
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detail.getChildByName('value').getComponent(cc.Label).string = value;
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this.infoPos.y -= 60;
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},
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equipItemClicked(e, d) {
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if (this.curSelected == e.target || !e.target.getComponent('EquipListItem').iteminfo.EName) {
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return;
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}
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this.refineItemId = 0;
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if (this.curSelected != null) {
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this.curSelected.getComponent('EquipListItem').unSelected();
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}
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this.curSelected = e.target;
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this.curSelected.getComponent('EquipListItem').selected();
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this.curInfo = this.curSelected.getComponent('EquipListItem').iteminfo;
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this.nextEquipInfo = null;
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this.showInfo();
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},
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/**選擇蓮花材料 */
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chooseItemClicked(event, data) {
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this.refineNode.getChildByName('itemlist').active = true;
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let nameNode = cc.find('itemlist/item1/nameLabel', this.refineNode);
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if (nameNode) {
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let nameLabel = nameNode.getComponent(cc.Label);
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if (nameLabel) {
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nameLabel.string = ItemUtil.getItemName(this.itemId1);
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}
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}
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let item1 = cc.find('itemlist/item1/BagItem', this.refineNode);
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if (item1) {
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let bagItem = item1.getComponent('BagItem');
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if (bagItem) {
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bagItem.loadInfo({ itemid: this.itemId1, count: 0 });
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}
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}
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let count1 = cc.find('itemlist/item1/countlab', this.refineNode);
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if (count1) {
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let label = count1.getComponent(cc.Label);
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if (label) {
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label.string = `擁有${GameModel.player.itemList[this.itemId1] == null ? 0 : GameModel.player.itemList[this.itemId1]}個`;
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}
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}
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},
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/**材料選擇點擊 */
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refineItemClicked(event, data) {
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let count = 0;
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let list = GameModel.player.itemList;
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let temp = list[this.itemId1];
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if (temp) {
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count = temp;
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}
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if (count > 2) {
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this.refineItemId = this.itemId1;
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this.refineNode.getChildByName('BagItem').active = true;
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this.refineNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: this.refineItemId, count: 0 });
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this.refineNode.getChildByName('BagBtn').active = false;
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this.refineNode.getChildByName('tips').getComponent(cc.Label).string = ItemUtil.getItemName(this.refineItemId);
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}
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this.refineNode.getChildByName('itemlist').active = false;
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},
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// 點擊選項卡
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panelToggleClicked(event, data) {
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let type = parseInt(data);
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console.log('type:'+type)
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if (!this.curInfo) {
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return;
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}
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// 檢查材料是否還有足夠的數量
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if (this.refineItemId != 0) {
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let count = GameModel.player.itemList[this.refineItemId];
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if (count < 1) {
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this.refineItemId = 0;
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}
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}
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for (const lab of this.titleNodes) {
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lab.active = false;
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}
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this.titleNodes[type - 1].active = true;
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this.upgradeNode.active = false;
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this.refineNode.active = false;
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this.inlayNode.active = false;
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this.recastNode.active = false;
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this.tipsNode.active = false;
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if (type == 1) {
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if (this.curInfo.EquipType == 0) {
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this.tipsNode.active = true;
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this.tipsNode.getChildByName('tips').active = true;
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this.tipsNode.getChildByName('shenbing').active = false;
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this.tipsNode.getChildByName('xianqi').active = false;
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this.tipsNode.getChildByName('tips').getComponent(cc.Label).string = '該裝備不能煉化哦';
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}
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else {
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this.refineNode.active = true;
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this.showRefineInfo();
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this.refineNode.getChildByName('BagItem').active = false;
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this.refineNode.getChildByName('BagBtn').active = true;
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this.refineNode.getChildByName('tips').getComponent(cc.Label).string = "請先選擇煉化材料";
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}
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}
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else if (type == 2) {
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if (this.curInfo.EquipType == 0 || this.curInfo.EquipType == 2) {
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this.tipsNode.active = true;
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this.tipsNode.getChildByName('tips').active = true;
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this.tipsNode.getChildByName('shenbing').active = false;
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this.tipsNode.getChildByName('xianqi').active = false;
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this.tipsNode.getChildByName('tips').getComponent(cc.Label).string = '該裝備不能重鑄哦';
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}
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else {
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this.recastNode.active = true;
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this.showRecastInfo();
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}
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}
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},
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inlayBtnClicked(e, d) {
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if (d == 1 && this.GemCnt >= this.MaxEmbedGemCnt) {
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return;
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}
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GameModel.send('c2s_equip_inlay', {
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operation: d,
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roleid: GameModel.player.roleid,
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equipid: this.curInfo.EquipID
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});
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},
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upgradeBtnClicked(e, d) {
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GameModel.send('c2s_equip_upgrade', {
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roleid: GameModel.player.roleid,
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equipid: this.curInfo.EquipID
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});
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this.nextEquipInfo = null;
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},
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refinePreBtnClicked(e, d) {
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console.log("recastPreBtnClicked:", this.refinePreNode.getChildByName('needlab').active)
|
|
|
|
if (this.refineItemId == 0) {
|
|
MsgAlert.addMsg("請先選擇煉化材料");
|
|
return;
|
|
}
|
|
this.refinePreNode.active = true;
|
|
this.showPropertyInfo(this.curInfo.LianhuaAttr, this.refinePreNode.getChildByName('pre'));
|
|
// this.showNewProperty('');
|
|
this.refinePreNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: this.refineItemId, count: 0 });
|
|
this.refinePreNode.getChildByName('needlab').getComponent(cc.Label).string = `${GameModel.player.itemList[this.refineItemId] == null ? 0 : GameModel.player.itemList[this.refineItemId]}/10`;
|
|
},
|
|
|
|
recastPreBtnClicked(e, d) {
|
|
console.log("recastPreBtnClicked:", this.recastPreNode.getChildByName('needlab').active)
|
|
this.recastPreNode.active = true;
|
|
this.showPropertyInfo(this.curInfo.BaseAttr, this.recastPreNode.getChildByName('pre'));
|
|
// this.showNewProperty('');
|
|
if (this.curInfo.EquipType == 3) {
|
|
this.recastPreNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: 10411, count: 1 });
|
|
this.recastPreNode.getChildByName('needlab').getComponent(cc.Label).string = `${GameModel.player.itemList[10411] == null ? 0 : GameModel.player.itemList[10411]}/1`;
|
|
}
|
|
else {
|
|
this.recastPreNode.getChildByName('BagItem').getComponent('BagItem').loadInfo({ itemid: 10405, count: 1 });
|
|
this.recastPreNode.getChildByName('needlab').getComponent(cc.Label).string = `${GameModel.player.itemList[10405] == null ? 0 : GameModel.player.itemList[10405]}/1`;
|
|
}
|
|
},
|
|
|
|
refineBtnClicked(e, d) {
|
|
this.refineData = null;
|
|
let level = 0;
|
|
if (this.refineItemId == 10404) {
|
|
level = 2;
|
|
}
|
|
if (this.refineItemId == 10411) {
|
|
level = 4;
|
|
|
|
}
|
|
GameModel.player.itemList[this.refineItemId] -= 3;
|
|
|
|
|
|
this.refinePreBtnClicked();
|
|
GameModel.send('c2s_equip_refine', {
|
|
operation: 0,
|
|
roleid: GameModel.player.roleid,
|
|
level: level,
|
|
equipid: this.curInfo.EquipID
|
|
});
|
|
},
|
|
|
|
recastBtnClicked(e, d) {
|
|
let itemid = 10401;
|
|
if (this.curInfo.EquipType == 3) {
|
|
itemid = 10411;
|
|
} else {
|
|
itemid = 10405;
|
|
}
|
|
let itemnum = GameModel.player.itemList[itemid];
|
|
if (itemnum == null || itemnum <= 0) {
|
|
MsgAlert.addMsg('材料不足');
|
|
return;
|
|
}
|
|
this.recastData = null;
|
|
GameModel.send('c2s_equip_recast', {
|
|
operation: 0,
|
|
roleid: GameModel.player.roleid,
|
|
equipid: this.curInfo.EquipID
|
|
});
|
|
GameModel.player.itemList[itemid]--;
|
|
this.recastPreBtnClicked();
|
|
},
|
|
|
|
refineChangeBtnClicked(e, d) {
|
|
this.refineData = null;
|
|
GameModel.send('c2s_equip_refine', {
|
|
operation: 1,
|
|
roleid: GameModel.player.roleid,
|
|
level: 0,
|
|
equipid: this.curInfo.EquipID
|
|
});
|
|
},
|
|
|
|
recastChangeBtnClicked(e, d) {
|
|
this.recastData = null;
|
|
GameModel.send('c2s_equip_recast', {
|
|
operation: 1,
|
|
roleid: GameModel.player.roleid,
|
|
equipid: this.curInfo.EquipID
|
|
});
|
|
},
|
|
|
|
closeRefine() {
|
|
this.refinePreNode.active = false;
|
|
},
|
|
|
|
closeRecast() {
|
|
this.recastPreNode.active = false;
|
|
},
|
|
|
|
touchBegan(event) {
|
|
this.refineNode.getChildByName('itemlist').active = false;
|
|
},
|
|
|
|
onCloseBtnClicked(e, d) {
|
|
this.node.destroy();
|
|
},
|
|
|
|
onShenBingUpClicked(e, d) {
|
|
let shenbingup = cc.instantiate(this.shenbingUpPre);
|
|
shenbingup.parent = cc.find('Canvas');
|
|
this.node.destroy();
|
|
},
|
|
|
|
onXianQiUpClicked(e, d) {
|
|
let xianqiup = cc.instantiate(this.xianqiUpPre);
|
|
xianqiup.parent = cc.find('Canvas');
|
|
this.node.destroy();
|
|
},
|
|
|
|
});
|