29 lines
1.1 KiB
TypeScript
29 lines
1.1 KiB
TypeScript
import { EAttrTypeL1 } from "../../../core/EEnum";
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import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
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import FactionTalent from "../../../FactionTalent";
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// 金石為開・把玩
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export default class JinShiWeiKai1 extends SkillBase {
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constructor() {
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super();
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this.id = ESkillType.JinShiWeiKai1;
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this.name = "金石為開";
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this.icon = "jswk";
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this.effectDesc = "每施展一次仙法、鬼火、三尸、毒,無視掉被命中目標一定的對應抗性(連續中斷兩回合,則效果被清空)";
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this.effectMap = {
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[EAttrTypeL1.HK_FORGET]: { add: 7, index: 0 },
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};
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this.action_type = ActionType.PASSIVE;
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this.quality = ESkillQuality.LOW;
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}
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getDetail(info = null):string{
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let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
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let addition = factionTalentLevel * 0.1
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if(info){
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addition = (1 + (info.addition / 10)) * addition;
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}
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return `每施展一次仙法、鬼火、三尸、毒,無視掉被命中目標一定的對應抗性(連續中斷兩回合,則效果被清空)`;
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}
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}
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