2025-04-24 17:03:28 +08:00

28 lines
851 B
TypeScript

import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 覺醒・把玩
export default class JueXing1 extends SkillBase {
constructor() {
super();
this.id = ESkillType.JueXing1;
this.name = "覺醒";
this.icon = "jx";
this.effectDesc = "從被控制狀態擺脫後,當前回合內受到傷害減少";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
getLevelData():any{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
return {
add: 7 + factionTalentLevel * 0.5,
}
}
getDetail():string{
return `從被控制狀態擺脫後,當前回合內受到傷害減少`;
}
}