2025-04-24 17:03:28 +08:00

27 lines
838 B
TypeScript

import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 咆哮・把玩
export default class PaoXiao1 extends SkillBase {
constructor() {
super();
this.id = ESkillType.PaoXiao1;
this.name = "咆哮";
this.icon = "px";
this.effectDesc = "增加召喚獸天魔、分光、青面、小樓狂暴率";
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
getLevelData():any{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
return {
add: 7 + factionTalentLevel * 0.5,
}
}
getDetail():string{
return `增加召喚獸天魔、分光、青面、小樓狂暴率`;
}
}