27 lines
996 B
TypeScript
27 lines
996 B
TypeScript
import { EAttrTypeL1 } from "../../../core/EEnum";
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import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
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import FactionTalent from "../../../FactionTalent";
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// 生機・把玩
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export default class ShengJi1 extends SkillBase {
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constructor() {
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super();
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this.id = ESkillType.ShengJi1;
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this.name = "生機";
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this.icon = "sj";
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this.effectDesc = "召喚獸受到傷害被擊殺離場時有概率釋放一次低血量單體回血效果,可複活倒地單位,僅PVP前3回合生效";
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this.action_type = ActionType.PASSIVE;
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this.quality = ESkillQuality.LOW;
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}
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getLevelData():any{
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let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
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return {
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add: 7 + factionTalentLevel * 0.5,
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}
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}
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getDetail():string{
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return `召喚獸受到傷害被擊殺離場時有概率釋放一次低血量單體回血效果,可複活倒地單位,僅PVP前3回合生效`;
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}
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}
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