2025-04-24 17:03:28 +08:00

29 lines
997 B
TypeScript

import { EAttrTypeL1 } from "../../../core/EEnum";
import SkillBase, { ActionType, ESkillQuality, ESkillType } from "../core/SkillBase";
import FactionTalent from "../../../FactionTalent";
// 忘塵・無價
export default class WangChen3 extends SkillBase {
constructor() {
super();
this.id = ESkillType.WangChen3;
this.name = "忘塵";
this.icon = "wc";
this.effectDesc = "每次遺忘法術命中對方人物,恢復自身氣血(PVP)";
this.effectMap = {
[EAttrTypeL1.HK_WILDFIRE]: { add: 15, index: 0 },
};
this.action_type = ActionType.PASSIVE;
this.quality = ESkillQuality.FINAL;
}
getDetail(info = null):string{
let factionTalentLevel = FactionTalent.Instance.factionTalentLevel;
let addition = factionTalentLevel * 0.1
if(info){
addition = (1 + (info.addition / 10)) * addition;
}
return `每次遺忘法術命中對方人物,恢復自身氣血(PVP)`;
}
}