2025-04-24 17:03:28 +08:00

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import SkillBase, { ActionType,ESkillQuality, AffectType,ActionOn, EAttackType, EffectPos, MagicType, ESkillType } from "../core/SkillBase";
export default class ZengHenShai extends SkillBase{
constructor() {
super();
this.init();
}
init() {
this.id = ESkillType.ZengHenShai;
this.name = '縱橫四海';
this.icon = "10324";
this.desc = '清除己方陣營腳下的五行提升效果冷卻時間5回合';
this.action_type = ActionType.INITIATIVE;
this.atkType = EAttackType.REMOTE;
this.scale = AffectType.GROUP;
this.particleEffect = '10324'; //特效
/**粒子特效 */
this.particleEffect= "10324";
/**特效是否區分方向 */
this.effectDir= false;
/**特效播放位置 */
this.effectPos = EffectPos.BODY;
/**buff特效名字 */
this.buffEffect = "10324";
/**技能特效 顯示修正位置 */
this.skillEffectX = 0;
/** 技能特效 顯示修正位置 */
this.skillEffectY = 50;
/**buff特效 顯示位置 */
this.buffEffectY = 50;
/**buff顯示在人物之前 還是之後 */
this.buffFront= true;
}
getDetail():string{
return `清除己方陣營腳下的五行提升效果冷卻時間5回合`;
}
}