30 lines
947 B
TypeScript
30 lines
947 B
TypeScript
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import SKDataUtil from "../../gear/SKDataUtil";
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import GameUtil from "../../core/GameUtil";
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import { ESkillType, EMagicType, EBuffType, ESkillQuality } from "../../role/EEnum";
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import SkillBase from "../core/SkillBase";
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// 鹤顶红粉
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export default class HeDingHongFen extends SkillBase {
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constructor() {
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super();
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this.skill_id = ESkillType.HeDingHongFen;
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this.skill_name = "鹤顶红粉";
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this.skill_type = EMagicType.TOXIN;
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this.buff_type = EBuffType.LOOP;
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this.quality = ESkillQuality.LOW;
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}
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getEffect(params: any = null): any {
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let level = params.level || 0;
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let relive = params.relive || 0;
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let qinmi = params.qinmi || 0;
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let profic = params.profic || 0;
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let xianhurt = Math.floor(65 * level * (profic ** 0.4 * 2.8853998 / 100 + 1));
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let hurt = xianhurt / 3;
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let ret = SKDataUtil.clone(GameUtil.skillEffect);
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ret.hurt = hurt;
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ret.round = Math.floor(2 * (1 + profic ** 0.34 * 4 / 100));
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return ret;
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}
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}
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