xy-server/game/skill/low/JueJingFengSheng.ts

27 lines
804 B
TypeScript
Raw Normal View History

2025-04-23 09:34:08 +08:00
import SKDataUtil from "../../gear/SKDataUtil";
import GameUtil from "../../core/GameUtil";
import { ESkillType, EMagicType, EActionType, ESkillQuality, EActionOn } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
export default class JueJingFengSheng extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.JueJingFengSheng;
this.skill_name = '绝境逢生';
this.skill_type = EMagicType.HEAL;
this.action_type = EActionType.INITIATIVE;
this.kind = ESkillType.MiaoShouHuiChun;
this.quality = ESkillQuality.FINAL;
this.limit_round = 5;
this.limit_times = 1;
this.act_on = EActionOn.SELF;
}
getEffect(params:any=null):any{
let ret = SKDataUtil.clone(GameUtil.skillEffect);
ret.hppre = 60;
ret.mppre = 60;
ret.cnt = 10;
return ret;
}
}