23 lines
767 B
TypeScript
23 lines
767 B
TypeScript
|
import SkillBase from "../core/SkillBase";
|
||
|
import GameUtil from "../../core/GameUtil";
|
||
|
import SKDataUtil from "../../gear/SKDataUtil";
|
||
|
import { EBuffType, EMagicType, ESkillQuality, ESkillType } from "../../role/EEnum";
|
||
|
|
||
|
export default class QinSiBingWu extends SkillBase {
|
||
|
constructor() {
|
||
|
super();
|
||
|
this.skill_id = ESkillType.QinSiBingWu;
|
||
|
this.skill_name = '秦丝冰雾';
|
||
|
this.skill_type = EMagicType.SUB_DEFENSE;
|
||
|
this.buff_type = EBuffType.ONCE;
|
||
|
this.quality = ESkillQuality.LOW;
|
||
|
}
|
||
|
|
||
|
getEffect(params:any=null):any{
|
||
|
let profic = params.profic || 0;
|
||
|
let ret = SKDataUtil.clone(GameUtil.skillEffect);
|
||
|
ret.skongzhi = Math.floor(1.5 * (profic ** 0.35 * 20 / 100 + 1));
|
||
|
ret.round = Math.floor(3 * (1 + profic ** 0.35 * 5 / 100));
|
||
|
return ret;
|
||
|
}
|
||
|
}
|