31 lines
993 B
TypeScript
31 lines
993 B
TypeScript
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import SKDataUtil from "../../gear/SKDataUtil";
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import GameUtil from "../../core/GameUtil";
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import { ESkillType, EActionType, ESkillQuality, EMagicType } from "../../role/EEnum";
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import SkillBase from "../core/SkillBase";
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export default class StealMoney extends SkillBase {
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constructor() {
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super();
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this.skill_id = ESkillType.StealMoney;
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this.skill_name = '飞龙探云手';
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this.action_type = EActionType.INITIATIVE;
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this.kind = ESkillType.StealMoney;
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this.quality = ESkillQuality.LOW;
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this.skill_type = EMagicType.STEAL_MONEY;
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}
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getEffect(params:any=null):any{
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let ret = SKDataUtil.clone(GameUtil.skillEffect);
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ret.hurt = 1;
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let random = GameUtil.random(0, 10000);
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if (random < 100) {
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ret.money = GameUtil.random(GameUtil.lingHouMinMoney, 1000000);
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} else if (random >= 100 && random < 1000) {
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ret.money = GameUtil.random(GameUtil.lingHouMinMoney, 500000);
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} else {
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ret.money = GameUtil.random(GameUtil.lingHouMinMoney, 50000);
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}
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return ret;
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}
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}
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