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2025-04-23 09:34:08 +08:00
import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
// 忽毒・把玩
export default class HuDu1 extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.HuDu1;
this.skill_name = "忽毒・把玩";
this.effectDesc = "牺牲气血,增加忽视毒";
this.effectMap = {
[EAttrTypeL1.BONE]: { add: -7, index: 0 },
[EAttrTypeL1.HK_POISON]: { add: 3, index: 0 },
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}