xy-server/game/skill/ofuda/JinShiWeiKai1.ts

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2025-04-23 09:34:08 +08:00
import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
// 金石为开・把玩
export default class JinShiWeiKai1 extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.JinShiWeiKai1;
this.skill_name = "金石为开・把玩";
this.effectDesc = "每施展一次仙法、鬼火、三尸、毒,无视掉被命中目标一定的对应抗性(连续中断两回合,则效果被清空)";
this.effectMap = {
[EAttrTypeL1.HK_FORGET]: { add: 7, index: 0 },
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}