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2025-04-23 09:34:08 +08:00
import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
// 破军・无价
export default class PoJun3 extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.PoJun3;
this.skill_name = "破军・无价";
this.effectDesc = "增加破防概率、破防程度";
this.effectMap = {
[EAttrTypeL1.PHY_BREAK]: { add: 10, index: 0 },
[EAttrTypeL1.PHY_BREAK_PROB]: { add: 10, index: 0 },
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.FINAL;
}
}