27 lines
878 B
TypeScript
27 lines
878 B
TypeScript
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import SKDataUtil from "../../gear/SKDataUtil";
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import GameUtil from "../../core/GameUtil";
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import { ESkillType,EActionOn, EActionType, ESkillQuality, EAttrTypeL1 } from "../../role/EEnum";
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import SkillBase from "../core/SkillBase";
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//技能效果:清除己方阵营脚下的五行提升效果,冷却时间5回合
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export default class ZengHenShai extends SkillBase {
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constructor() {
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super();
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this.skill_id = ESkillType.ZengHenShai;
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this.skill_name = '纵横四海';
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this.action_type = EActionType.INITIATIVE;
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this.kind = ESkillType.ZengHenShai;
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this.quality = ESkillQuality.FINAL;
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this.cooldown = 5;
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this.act_on = EActionOn.ENEMY;
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}
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// getEffect(params: any = null): any {
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// let ret = SKDataUtil.clone(GameUtil.skillEffect);
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// ret.round = 3;
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// ret.cnt = 10;
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// ret.attrtype = EAttrTypeL1.WATER;
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// ret.attrnum = 50;
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// return ret;
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// }
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}
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