import {ESkillType, EAttrTypeL1, EActionType, ESkillQuality, EAttrTypeL2} from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 忽如其来・无价 export default class HuRuQiLai3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HuRuQiLai3; this.skill_name = "忽如其来・无价"; this.effectDesc = " (仙法、鬼火)法术伤害忽视值增加60%,触发回合缩短到4回合,使用后增益效果消失"; this.effectMap = { [EAttrTypeL1.HK_WILDFIRE]: { add: 60, index: 0 }, [EAttrTypeL1.HK_WATER]: { add: 60, index: 0 }, [EAttrTypeL1.HK_THUNDER]: { add: 60, index: 0 }, }; this.limit_round = 4; this.cooldown = 4; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }