import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 梦断魂离・珍藏 export default class MengDuanHunLi2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.MengDuanHunLi2; this.skill_name = "梦断魂离・珍藏"; this.effectDesc = "增加自身{0}%的加强睡属性,增加自身{1}%忽视抗昏睡属性"; this.effectMap = { [EAttrTypeL1.SLEEP_EHAN]: { add: 7, index: 0 }, [EAttrTypeL1.HK_SLEEP]: { add: 10, index: 1 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }