import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 高级百步穿杨 export default class HighBaiBuChuanYang extends SkillBase{ constructor() { super(); this.skill_id = ESkillType.HighBaiBuChuanYang; this.skill_name = "高级百步穿杨"; this.effectDesc = "[E]增加命中率{0}%"; this.effectMap = { [EAttrTypeL1.PHY_HIT]: { add: 4.7, index: 0 } }; this.action_type=EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }