import SkillBase from "../core/SkillBase"; import GameUtil from "../../core/GameUtil"; import { EActionType, ESkillQuality, ESkillType } from "../../role/EEnum"; // 飞龙在天 export default class FeiLongZaiTian extends SkillBase { constructor() { super(); this.skill_id = ESkillType.FeiLongZaiTian; this.skill_name = "飞龙在天"; this.action_type = EActionType.PASSIVE; this.kind = ESkillType.FeiLongZaiTian; this.quality = ESkillQuality.HIGH; } getEffect(params:any=null):any{ return {}; } }