import { ESkillType, EActionType, ESkillQuality, EActionOn } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 分裂攻击 export default class FenLieGongJi extends SkillBase { constructor() { super(); this.skill_id = ESkillType.FenLieGongJi; this.skill_name = "分裂攻击"; this.action_type = EActionType.PASSIVE; this.kind = ESkillType.FenLieGongJi; this.quality = ESkillQuality.LOW; this.act_on = EActionOn.ENEMY;// 技能作用于 0 all 1 敌人 2 自己人 } getEffect(params:any=null):any{ let pre = 15; return pre; } }