import { ESkillType, EActionType } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; export default class TianGangZhanQi extends SkillBase { constructor() { super(); this.skill_id = ESkillType.TianGangZhanQi; this.skill_name = '天罡战气'; this.action_type = EActionType.PASSIVE; this.kind = ESkillType.TianGangZhanQi; } getEffect(params:any=null):any{ let level = params.level || 0; let relive = params.relive || 0; let qinmi = params.qinmi || 0; let ret:any= {}; ret.add = Math.round(0.1 + 13 * (relive * 0.5 + 1) * (level ** 0.5 / 10 + qinmi ** 0.1666667 * 10 / (100 + relive * 20))) return ret; } }